I worked on this level after 'Art Pass 1'. Along with Lead Artist Gary Buchanan we worked together to take the level to how you play it in the game.

Its really hard to describe what I did on this level. As in the Guerrilla way means there is a lot of use of pre built Modular/Kits/Building Blocks. I had a hand in all of what you see on these screens.

The main structures were in place when I started but needed reworking, optimisation, UV, textures. The early level development was : Gary Buchanan, Jay Brindle, Fearn Bunyan

Hover over the image below to see the ''Building Blocks'' everything else is mesh, which I was responsible for its creation/modification/final appearance.

 

 

 

 

 

 

a screenshot from the final Build of the game (taken after I had left)

 

random screenshots of the level found on the internet.